![]() Cloud City: Resolved an issue with a misplaced out of bounds area.Administrator's Palace: Resolved a bug in which Boba Fett could reach an invisible collision box located very high up on the level.Pre-round: Changed the pre-round timer from 60 to 90 seconds.Appearances: Resolved the bug that made all Rebel items usable on the Bespin maps without purchasing them.Team balance: Resolved a bug in which a team could be split and no auto partner assigned if the server had a low player count.Scoring: Changed the kill assist event to not trigger a kill and count towards your next trait rank.Cloud Car: Resolved a bug in which the blaster VFX incorrectly fired while playing in first person in the cloud car.Partner: Spawning is disabled on partners if an enemy is within 10 meters, changed from 2 meters.This should make it less likely that players will be able to partner spawn when being close to an enemy before a fire fight has started. Partner: Increased the spawning checks made on partner from 2 seconds to 1 second in order to more accurately determine if you are able to spawn or not.Play Walker Assault or Fighter Squadron against AI bots together with a friend in online co-op, split screen (console only), or singleplayer.Skirmish: A new mode, Skirmish, is now available for all players.Bespin DLC maps have also seen some various balance changes. ![]() Other changes include an increase to the pre-round timer from 60 to 90 seconds across the board, though I can't imagine what brought on this increase. Server maintenance is now finished on PC and PS4, and with Xbox One due to start at 11am GMT. Skirmish allows for split-screen co-op as well as single-player against bots, in both Fighter Squadron and Walker Assault game modes. Star Wars Battlefront's offline mode is here.Īs promised, DICE has released a new Star Wars Battlefront patch to add in offline play through the new Skirmish mode. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |